Talking Point: Has Nintendo Done Enough To Justify Splatoon 3's Existence?


Let's break down the latest Direct.

Over the past few months, there's definitely been a growing concern amongst fans that Splatoon 3 might not be able to justify its own existence. Regardless of your opinion on them, live service games like Fortnite and Apex Legends have proven that it's perhaps more beneficial to launch what is effectively a "platform" that developers can build upon for the foreseeable future. Heck, Nintendo itself supported Splatoon 2 for yonks after release, with new content drops and multiple Splatfests for gamers to enjoy. But when it announced that it would be making a third mainline entry in the Splatoon franchise, we must admit, some of us had our doubts it really needed to exist.

You can't blame us, either. Since its initial announcement, all we really saw from the new game were minor updates on new maps, weapons, gear, and music — that's really it. Does Nintendo really think it can justify a whole new game just to showcase a light refresh of its core content? This ain't a FIFA: Legacy Edition. Let's not forget that Splatoon 2 was hardly a monumental shift from the template of the first game. With just a month left until launch (September 9th, in case you forgot!), Nintendo needed to demonstrate exactly what Splatoon 3 does that its direct predecessor couldn't. And you know what? With its recent Splatoon 3 Direct presentation, it just about succeeded.

Read the full article on nintendolife.com

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